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How do I install a custom map?

Everyone who owns Counter-Strike: Source will be available to create his own counter strike game custom maps. Generally you can easily many of these counterstrike maps in the web created by other counter strike game players.
If you ve download a map from our site, the zip archive already contains the proper directory structure so all the files will be extracted correctly if you unzip the archive into your main game/root directory.
These are default paths to extract the zips-
Counter-Stirke
C--Program Files-Steam-SteamApps--your account--counter-strike
Counter-Strike- Source
C--Program Files-Steam-SteamApps--your account--counter-strike source
Counter-Strike- Czero
C--Program Files-Steam-SteamApps--your account--condition zero
Half-Life- 2 Deathmatch
C--Program Files-Steam-SteamApps--your account--half-life 2 deathmatch
Extracting the zip into the directories above should properly move the map files into the correct directories, however, if you ve downloaded maps from other websites then the map zip archive could be improperly structured, so you must manually move the files yourself in this case.

Is there a way to decompile a map ?

There is, but there is a debate on whether it s an ethical thing to do. It s really looked down upon in the mapping community, but there are several map decompilers out there.

I have never used one myself, and I don t want to recommend them. Even though it s possible to decompile a map, the map itself is never the same after it gets decompiled. It s like resurrecting the dead. They don t come back as normal people anymore--they become zombies.

There are all sorts of problems that can result from map decompilation too. I don t even want to get started on those.

So, the bottom line is: Just say no to decompilation.

 
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